SpiecsEngine
 
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Spices::TextureLoader Class Reference

TextureLoader Class. This class only defines static function for load data from image file. More...

#include <TextureLoader.h>

Static Public Member Functions

static void Load (const std::string &fileName, Texture2D *outTexture)
 Load image to a Texture2D object.
 
static void Load (const std::string &fileName, Texture2DCube *outTexture)
 Load image to a Texture2DCube object.
 

Static Private Member Functions

static bool SearchFile (const std::string &fileName, std::function< void(const std::string &)> binF, std::function< void(const std::string &)> srcF)
 Search texture file and load.
 
static bool LoadBin (const std::string &fileName, const std::string &it, Texture2D *outTexture)
 Function of load a ktx file.
 
static bool LoadSrc (const std::string &fileName, const std::string &it, Texture2D *outTexture, bool isCreateCompressTexture=true)
 Function of load a src file.
 

Detailed Description

TextureLoader Class. This class only defines static function for load data from image file.

Definition at line 26 of file TextureLoader.h.


The documentation for this class was generated from the following files: