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VulkanInstance.h
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1/**
2* @file VulkanInstance.h.
3* @brief The VulkanInstance Class Definitions.
4* @author Spices.
5*/
6
7#pragma once
8#include "Core/Core.h"
9#include "VulkanUtils.h"
10
11namespace Spices {
12
13 /**
14 * @brief VulkanInstance Class.
15 * This class defines the VulkanInstance behaves.
16 * This class is just a wrapper of vkInstance and vkSurface.
17 */
19 {
20 public:
21
22 /**
23 * @brief Constructor Function.
24 * Create vkInstance and vkSurface.
25 * @param[in] vulkanState The global VulkanState.
26 * @param[in] name Application name.
27 * @param[in] engineName Engine name.
28 */
30 VulkanState& vulkanState ,
31 const std::string& name ,
32 const std::string& engineName
33 );
34
35 /**
36 * @brief Destructor Function.
37 */
38 virtual ~VulkanInstance() override;
39
40 private:
41
42 /**
43 * @brief Get all instance extension requirements our engine needed.
44 * Source 1 : glfw requirements.
45 * Source 2 : user Setting.
46 * Source 3 : validation layer requirements.
47 * @todo Configurable
48 */
50
51 /**
52 * @brief Iter all our extensions, check whether all satisfied or not.
53 * @return Returns true if all Requirements satisfied.
54 */
56
57 /**
58 * @brief Get all instance layer requirements our engine needed.
59 * Source 1 : user Setting.
60 * @todo Configurable
61 */
63
64 /**
65 * @brief Iter all our layers, check whether all satisfied or not.
66 * @return Returns true if all layers satisfied.
67 */
69
70 /**
71 * @brief Set Vulkan's debug message callback function pointer.
72 * Working with DEBUG mode.
73 */
75
76 /**
77 * @brief Create a Surface Object.
78 */
79 void CreateVulkanSurface() const;
80
81 /**
82 * @brief Static function Called on a vulkan debug message transfered.
83 * @param[in] messageSeverity VkDebugUtilsMessageSeverityFlagBitsEXT.
84 * @param[in] messageType VkDebugUtilsMessageTypeFlagsEXT.
85 * @param[in] pCallbackData VkDebugUtilsMessengerCallbackDataEXT.
86 * @param[in] pUserData .
87 */
88 static VKAPI_ATTR VkBool32 VKAPI_CALL InstanceDebugCallback(
92 void* pUserData
93 );
94
95 /**
96 * @brief Set m_DebugMessengerCreateInfo variable.
97 */
99
100 private:
101
102 /**
103 * @brief Instance Extension Properties.
104 */
106
107 /**
108 * @brief Instance Layer Properties.
109 */
111
112 /**
113 * @brief Parameter for Create/Destroy DebugUtilsMessengerEXT.
114 */
116
117 /**
118 * @brief Debug Utils Messages used to execute message callback function.
119 * Also debug vkInstance create.
120 */
122 };
123}
#define EVENT_CLASS_TYPE(type)
Defines Event type.
Definition Event.h:74
#define EVENT_CLASS_CATEGORY(category)
Defines Event category.
Definition Event.h:82
#define SPICES_PROFILE_ZONEN(...)
#define SPICES_PROFILE_ZONE
#define SPICES_PROFILE_FRAME
virtual ~Application()
Destructor Function.
Application()
Constructor Function.
static void Run()
Run Our World.
Application Class. Our Engine Start here.
Definition Application.h:20
This Class is the basic Event Class. Inherit from it and create specific event class.
Definition Event.h:96
uint32_t m_PickMaterial
Identify of selected material.
Definition FrameInfo.h:89
FrameInfo(const FrameInfo &)=delete
Copy Constructor Function.
uint32_t m_FrameIndex
FrameIndex, varying during 0 - (MaxFrameInFlight - 1). Used almost anywhere.
Definition FrameInfo.h:69
FrameInfo & operator=(const FrameInfo &)=delete
Copy Assignment Operation.
virtual ~FrameInfo()=default
Destructor Function.
static FrameInfo & Get()
Get FrameInfo.
Definition FrameInfo.cpp:14
std::shared_ptr< World > m_World
The shared pointer of specific world.
Definition FrameInfo.h:94
scl::linked_unordered_map< int, std::string > m_PickEntityID
Definition FrameInfo.h:82
RendererType m_RendererType
The renderer type of current world.
Definition FrameInfo.h:99
FrameInfo()=default
Constructor Function.
uint32_t m_ImageIndex
ImageIndex, varying during 0 - (MaxFrameInFlight - 1). Used in swapchain index and framebuffer index.
Definition FrameInfo.h:75
FrameInfo Class. This class defines the FrameInfo data.
Definition FrameInfo.h:32
static void Init()
Init Log.
Definition Log.cpp:24
static void ShutDown()
Shutdown Log.
Definition Log.cpp:82
virtual std::string ToString() const override
Serialize this Event Class to string.
Definition WorldEvent.h:60
MeshAddedWorldEvent()=default
Constructor Function.
virtual ~MeshAddedWorldEvent() override=default
Destructor Function.
This Class is inherited from Event Class.
Definition WorldEvent.h:43
NativeScriptSystem Class. This class defines the specific behaves of NativeScriptSystem.
ResourceSystem Class. This class defines the specific behaves of RenderSystem.
RendererResourcePool Class. This class is a pool of all framebuffer's attachment.
ResourceSystem Class. Handles resource load/unload event.
This Class is inherited from Event Class. Called by Viewport Resize.
Definition SlateEvent.h:18
SlateSystem Class. This class defines the specific behaves of SlateSystem.
Definition SlateSystem.h:21
SystemManager()
Constructor Function.
static SystemManager & Get()
Get Static SystemManager.
SystemManager & PopSystem(const std::string &systemName)
Push a system to this manager.
SystemManager Class. This class defines the behave of SystemManager.
void Flush()
Refresh time in each engine loop.
Definition TimeStep.cpp:26
const uint64_t & fs() const
Get frames count.
Definition TimeStep.h:63
This Class handles our engine time step during frames. Global Unique.
Definition TimeStep.h:22
VulkanDescriptorPool Class. This class is the wrapper of VkDescriptorPool.
VulkanInstance Class. This class defines the VulkanDevice behave. This class is just a wrapper of vkd...
void SetVulkanDebugCallbackFuncPointer()
Set Vulkan's debug message callback function pointer. Working with DEBUG mode.
virtual ~VulkanInstance() override
Destructor Function.
VkDebugUtilsMessengerCreateInfoEXT m_DebugMessengerCreateInfo
Debug Utils Messages used to execute message callback function. Also debug vkInstance create.
void CreateVulkanSurface() const
Create a Surface Object.
std::vector< const char * > m_LayerProperties
Instance Layer Properties.
VulkanInstance(VulkanState &vulkanState, const std::string &name, const std::string &engineName)
Constructor Function. Create vkInstance and vkSurface.
std::vector< const char * > m_ExtensionProperties
Instance Extension Properties.
bool CheckExtensionRequirementsSatisfied()
Iter all our extensions, check whether all satisfied or not.
VkDebugUtilsMessengerEXT m_DebugMessenger
Parameter for Create/Destroy DebugUtilsMessengerEXT.
void FillDebugMessengerCreateInfo()
Set m_DebugMessengerCreateInfo variable.
void GetExtensionRequirements()
Get all instance extension requirements our engine needed. Source 1 : glfw requirements....
bool ChecklayerRequirementsSatisfied()
Iter all our layers, check whether all satisfied or not.
void GetLayerRequirements()
Get all instance layer requirements our engine needed. Source 1 : user Setting.
VulkanInstance Class. This class defines the VulkanInstance behaves. This class is just a wrapper of ...
VulkanObject Class. This class defines the basic behaves of VulkanObject. When we create an new Vulka...
void EndFrame(FrameInfo &frameInfo)
End record the frame with vulkan render backend.
void RecreateSwapChain()
Called OnSlateResize.
std::shared_ptr< VulkanMemoryAllocator > m_VmaAllocator
VulkanMemoryAllocator.
std::unique_ptr< VulkanSwapChain > m_VulkanSwapChain
VulkanSwapChain.
virtual ~VulkanRenderBackend()
Destructor Function.
std::unique_ptr< VulkanCommandPool > m_VulkanCommandPool
VulkanCommandPool.
VulkanRenderBackend()
Constructor Function.
static std::shared_ptr< VulkanDescriptorPool > GetDescriptorPool()
Get DescriptorPool in use.
static VulkanState m_VulkanState
The VulkanState in use.
std::unique_ptr< VulkanCommandBuffer > m_VulkanCommandBuffer
VulkanCommandBuffer.
bool isWindowClosed()
Determine whether window is closed.
static std::shared_ptr< VulkanDescriptorPool > m_VulkanDescriptorPool
The VulkanDescriptorPool in use.
static std::shared_ptr< RendererResourcePool > m_RendererResourcePool
The RendererResourcePool in use.
static VulkanState & GetState()
Get VulkanState in use.
std::unique_ptr< VulkanWindows > m_VulkanWindows
VulkanWindows.
bool OnMeshAddedWorldEvent(WorldEvent &event)
This function is called on world mark query tick.
void RenderFrame(TimeStep &ts, FrameInfo &frameInfo)
Draw World.
void OnEvent(Event &event)
This function is called on global event function is called.
static std::shared_ptr< RendererResourcePool > GetRendererResourcePool()
Get RendererResourcePool in use.
void BeginFrame(FrameInfo &frameInfo)
Start record a new frame with vulkan render backend.
VulkanRenderBackend & operator=(const VulkanRenderBackend &)=delete
Copy Assignment Operation.
bool OnWindowResizeOver(WindowResizeOverEvent &event)
This function is called on window is resized over.
std::shared_ptr< VulkanDevice > m_VulkanDevice
VulkanDevice.
std::unique_ptr< VulkanInstance > m_VulkanInstance
VulkanInstance.
bool OnSlateResize(SlateResizeEvent &event)
This function is called on viewport is resized.
VulkanRenderBackend(const VulkanRenderBackend &)=delete
Copy Constructor Function.
This class defines the render backend behaves of Vulkan.
VulkanWindows(VulkanState &vulkanState, const WindowInfo &initInfo)
Constructor Function. Create Windows.
bool m_WindowsResized
True if viewPort is resized.
virtual ~VulkanWindows() override
Destructor Function.
void SetInternalCallBack() const
Set all needed GLFW events call back.
void SetResized(bool isResized)
Set m_WindowsResized variable.
WindowInfo m_WindowInfo
Window's info. not viewport's info.
bool IsResized() const
Get m_WindowsResized variable.
VulkanWindows Class. This class defines the windows behaves.
virtual ~WorldEvent() override=default
Destructor Function.
WorldEvent()=default
Constructor Function.
This Class is inherited from Event Class. Inherit from it and create specific KeyEvent class....
Definition WorldEvent.h:20
World Class. This class defines the basic behaves of World. When we create an new world,...
Definition World.h:41
The container combines hashmap and list together. Used in the case that we want iter a hashmap in ord...
@ EventCategoryWorld
Definition Event.h:68
@ MeshAdded
World Event.
RendererType
Definition FrameInfo.h:22
This struct contains all Vulkan object in used global.
Definition VulkanUtils.h:74
GLFWimage image
GLFWimage.
WindowIcon(const std::string &iconPath)
Constructor Function. Load the icon file immediately.
virtual ~WindowIcon()
Destructor Function.
This struct helps load the icon of window.
std::shared_ptr< WindowIcon > icon
Window's icon.
std::string name
Window's name.
int width
Window's width.
int height
Window's height.
This struct defines the basic information of window.