SpiecsEngine
 
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◆ BindDescriptorSet() [1/2]

void Spices::Renderer::RayTracingRenderBehaveBuilder::BindDescriptorSet ( const DescriptorSetInfo & infos,
const std::string & name,
VkCommandBuffer cmdBuffer = VK_NULL_HANDLE,
VkPipelineBindPoint bindPoint = VK_PIPELINE_BIND_POINT_RAY_TRACING_KHR )
overridevirtual

Binding DescriptorSet with DescriptorSetInfo and name. For Binding a Material DescriptorSet.

Parameters
[in]infosDescriptorSetInfo.
[in]nameThe material name.
[in]cmdBufferInput a VkCommandBuffer if needs, otherwise use self variable.
[in]bindPointVkPipelineBindPoint.

Reimplemented from Spices::Renderer::RenderBehaveBuilder.

Definition at line 1177 of file Renderer.cpp.

1183 {
1185
1186 RenderBehaveBuilder::BindDescriptorSet(infos, name, cmdBuffer, bindPoint);
1187 }
#define SPICES_PROFILE_ZONE
virtual void BindDescriptorSet(const DescriptorSetInfo &infos, VkCommandBuffer cmdBuffer=VK_NULL_HANDLE, VkPipelineBindPoint bindPoint=VK_PIPELINE_BIND_POINT_GRAPHICS)
Binding DescriptorSet with DescriptorSetInfo. For Binding a Renderer DescriptorSet.