This Class Is a wrapper of Platform Specific Input Query.
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#include <Input.h>
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| | Input ()=default |
| | Constructor Function.
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| virtual | ~Input ()=default |
| | Destructor Function.
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| virtual bool | IsKeyPressedImpl (const int &keycode)=0 |
| | Query If given Key is Pressed. Interface for platform Implementation.
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| virtual bool | IsMouseButtonPressedImpl (const int &button)=0 |
| | Query If given Mouse Button is Pressed. Interface for platform Implementation.
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| virtual std::pair< float, float > | GetMousePositionImpl ()=0 |
| | Query Mouse Position in Windows. Interface for platform Implementation.
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| virtual float | GetMouseXImpl ()=0 |
| | Query Mouse X Position in Windows. Interface for platform Implementation.
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| virtual float | GetMouseYImpl ()=0 |
| | Query Mouse Y Position in Windows. Interface for platform Implementation.
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This Class Is a wrapper of Platform Specific Input Query.
Definition at line 15 of file Input.h.
The documentation for this class was generated from the following files: