Calculate camera transform component position using the class member parameters.
- Returns
- Returns camera transform component position.
Definition at line 200 of file CameraController.cpp.
201 {
203
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#define SPICES_PROFILE_ZONE
glm::vec3 GetForwardDirection() const
Get Camera Forward(z) Direction.
glm::vec3 m_FocalPoint
The focus point. Init with 0.
float m_Distance
The camera spring arm. Init with 10.