SpiecsEngine
 
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◆ GetForwardDirection()

glm::vec3 Spices::CameraController::GetForwardDirection ( ) const

Get Camera Forward(z) Direction.

Returns
The Camera Forward(z) Direction.

Definition at line 221 of file CameraController.cpp.

222 {
224
225 return glm::rotate(GetOrientation(), glm::vec3(0.0f, 0.0f, 1.0f));
226 }
#define SPICES_PROFILE_ZONE
glm::quat GetOrientation() const
Get Camera quaternion rotation.