SpiecsEngine
 
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Vertex.h File Reference

The Vertex Class Definitions. More...

#include "Core/Core.h"
#include "..\..\..\assets\Shaders\src\Header\ShaderCommon.h"
#include <vector>
#include <iostream>
#include <memory>
#include "glm/glm.hpp"
#include <glm/gtx/hash.hpp>
#include <src/meshoptimizer.h>

Go to the source code of this file.

Classes

class  Spices::InputAssembly
 
struct  Spices::Meshlet
 Meshlet Class. This class defines what Meshlet data. More...
 
struct  Spices::Edge
 Edge Class. This class defines what Edge data. More...
 
struct  Spices::HalfEdge
 HalfEdge Class. This class defines what HalfEdge data. More...
 
struct  Spices::EdgePoint
 EdgePoint Class. This class defines what EdgePoint data. More...
 
struct  std::hash< Spices::Edge >
 Hash function used for unordered_map. More...
 
struct  std::hash< Spices::HalfEdge >
 Hash function used for unordered_map. More...
 
struct  std::hash< Spices::EdgePoint >
 Hash function used for unordered_map. More...
 

Namespaces

namespace  Spices
 
namespace  std
 STL namespace.
 

Macros

#define GLM_FORCE_RADIANS
 
#define GLM_ENABLE_EXPERIMENTAL
 

Detailed Description

The Vertex Class Definitions.

Author
Spices.

Definition in file Vertex.h.