The Vertex Class Definitions. More...
#include "Core/Core.h"#include "..\..\..\assets\Shaders\src\Header\ShaderCommon.h"#include <vector>#include <iostream>#include <memory>#include "glm/glm.hpp"#include <glm/gtx/hash.hpp>#include <src/meshoptimizer.h>Go to the source code of this file.
Classes | |
| class | Spices::InputAssembly |
| struct | Spices::Meshlet |
| Meshlet Class. This class defines what Meshlet data. More... | |
| struct | Spices::Edge |
| Edge Class. This class defines what Edge data. More... | |
| struct | Spices::HalfEdge |
| HalfEdge Class. This class defines what HalfEdge data. More... | |
| struct | Spices::EdgePoint |
| EdgePoint Class. This class defines what EdgePoint data. More... | |
| struct | std::hash< Spices::Edge > |
| Hash function used for unordered_map. More... | |
| struct | std::hash< Spices::HalfEdge > |
| Hash function used for unordered_map. More... | |
| struct | std::hash< Spices::EdgePoint > |
| Hash function used for unordered_map. More... | |
Namespaces | |
| namespace | Spices |
| namespace | std |
| STL namespace. | |
Macros | |
| #define | GLM_FORCE_RADIANS |
| #define | GLM_ENABLE_EXPERIMENTAL |
The Vertex Class Definitions.
Definition in file Vertex.h.