The RendererResource Class Definitions. More...
#include "Core/Core.h"#include "Resources/Texture/Texture2D.h"#include "Resources/Texture/Texture2DArray.h"#include "Resources/Texture/Texture2DCube.h"Go to the source code of this file.
Classes | |
| struct | Spices::RendererResourceCreateInfo |
| This struct defines the data used to create a texture2d. From render pass. More... | |
| class | Spices::RendererResource |
| RendererResource Class. This class is a wrapper of framebuffer attachment. More... | |
Namespaces | |
| namespace | Spices |
The RendererResource Class Definitions.
Definition in file RendererResource.h.