SpiecsEngine
 
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◆ AddIndexBufferInput()

Renderer::DGCLayoutBuilder & Spices::Renderer::DGCLayoutBuilder::AddIndexBufferInput ( )

Add Binding Index Buffer to Input.

Returns
Returns this reference.

Instance a VkIndirectCommandsLayoutTokenNV.

Store Input.

Instance a VkIndirectCommandsLayoutTokenNV.

Store Input.

Definition at line 2386 of file Renderer.cpp.

2387 {
2389
2393 VkIndirectCommandsLayoutTokenNV input{};
2394 input.sType = VK_STRUCTURE_TYPE_INDIRECT_COMMANDS_LAYOUT_TOKEN_NV;
2395 input.tokenType = VK_INDIRECT_COMMANDS_TOKEN_TYPE_INDEX_BUFFER_NV;
2396
2397 input.stream = static_cast<uint32_t>(m_InputInfos.size());
2398 input.offset = 0;
2399
2400 input.pIndexTypes = nullptr;
2401 input.pIndexTypeValues = nullptr;
2402
2406 m_InputInfos.push_back(input);
2407 m_HandledDGCData->AddInputStride(sizeof(VkBindIndexBufferIndirectCommandNV));
2408
2409 return *this;
2410 }
#define SPICES_PROFILE_ZONE
std::vector< VkIndirectCommandsLayoutTokenNV > m_InputInfos
Stores command inputs.
Definition Renderer.h:972
std::shared_ptr< VulkanDeviceGeneratedCommandsNV > m_HandledDGCData
Current SubPass DGC Data.
Definition Renderer.h:977