Wrapper of 3D Transform. More...
#include <Transform.h>
Public Member Functions | |
| glm::mat4 | ToMatrix () |
| Get Model Matrix from this Transfrom. @reutrn Returns this transfrom Matrix. | |
Static Public Member Functions | |
| static glm::mat4 | GetRoatationMatrix (const glm::vec3 &rotation) |
| Get Rotation Matrix. | |
| static glm::mat4 | ToMatrix (const Transform &transform) |
| Get Model Matrix from specific Transfrom. | |
Public Attributes | |
| glm::vec3 | position { 0.0f } |
| glm::vec3 | rotation { 0.0f } |
| glm::vec3 | scale { 1.0f } |
Wrapper of 3D Transform.
Definition at line 15 of file Transform.h.