#include <GltfMaterials.h>
Public Attributes | |
| std::optional< int > | baseColorTexture |
| std::optional< int > | metallicRoughnessTexture |
| std::optional< int > | normalTexture |
| std::optional< int > | emissiveTexture |
| std::optional< int > | occlusionTexture |
| glm::vec4 | baseColorFactor |
| glm::vec4 | emissiveFactor |
| std::string | name |
Materials Item data.
Definition at line 25 of file GltfMaterials.h.