SpiecsEngine
 
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◆ AddBarriers() [2/2]

void Spices::Renderer::ComputeRenderBehaveBuilder::AddBarriers ( VulkanImage * image,
VkAccessFlags srcAccessMask,
VkAccessFlags dstAccessMask,
VkPipelineStageFlags srcStageMask,
VkPipelineStageFlags dstStageMask,
uint32_t srcQueueFamilyIndex = VulkanRenderBackend::GetState().m_GraphicQueueFamily,
uint32_t dstQueueFamilyIndex = VulkanRenderBackend::GetState().m_ComputeQueueFamily,
VkCommandBuffer cmdBuffer = VK_NULL_HANDLE )
overridevirtual

Add a Image Barrier from graphic queue to this compute queue.

Parameters
[in]imageVulkanImage.
[in]srcAccessMaskVkAccessFlags.
[in]dstAccessMaskVkAccessFlags.
[in]srcStageMaskVkPipelineStageFlags.
[in]dstStageMaskVkPipelineStageFlags.
[in]srcQueueFamilyIndexsource queue family.
[in]dstQueueFamilyIndexdest queue family.
[in]cmdBufferInput a VkCommandBuffer if needs, otherwise use self variable.

Reimplemented from Spices::Renderer::RenderBehaveBuilder.

Definition at line 2213 of file Renderer.cpp.

2223 {
2225
2227 image ,
2228 srcAccessMask ,
2229 dstAccessMask ,
2230 srcStageMask ,
2231 dstStageMask ,
2232 srcQueueFamilyIndex ,
2233 dstQueueFamilyIndex ,
2234 cmdBuffer ? cmdBuffer : m_CommandBuffer
2235 );
2236 }
#define SPICES_PROFILE_ZONE
VkCommandBuffer m_CommandBuffer
Current CommandBuffer.
Definition Renderer.h:1539
virtual void AddBarriers(VulkanImage *image, VkAccessFlags srcAccessMask, VkAccessFlags dstAccessMask, VkPipelineStageFlags srcStageMask, VkPipelineStageFlags dstStageMask, uint32_t srcQueueFamilyIndex=VulkanRenderBackend::GetState().m_ComputeQueueFamily, uint32_t dstQueueFamilyIndex=VulkanRenderBackend::GetState().m_GraphicQueueFamily, VkCommandBuffer cmdBuffer=VK_NULL_HANDLE)
Add a Image Barrier from compute queue to this graphic queue.