SpiecsEngine
 
Loading...
Searching...
No Matches

◆ BindPipeline() [1/2]

void Spices::Renderer::ComputeRenderBehaveBuilder::BindPipeline ( const std::string & materialName,
VkCommandBuffer cmdBuffer = VK_NULL_HANDLE,
VkPipelineBindPoint bindPoint = VK_PIPELINE_BIND_POINT_COMPUTE )
overridevirtual

Bind the pipeline created by CreatePipeline(). Called on RenderBehaveBuilder instanced.

Parameters
[in]materialNamealso pipelineName.
[in]cmdBufferInput a VkCommandBuffer if needs, otherwise use self variable.
[in]bindPointVkPipelineBindPoint.

Reimplemented from Spices::Renderer::RenderBehaveBuilder.

Definition at line 1919 of file Renderer.cpp.

1924 {
1926
1927 RenderBehaveBuilder::BindPipeline(materialName, cmdBuffer, bindPoint);
1928 }
#define SPICES_PROFILE_ZONE
virtual void BindPipeline(const std::string &materialName, VkCommandBuffer cmdBuffer=VK_NULL_HANDLE, VkPipelineBindPoint bindPoint=VK_PIPELINE_BIND_POINT_GRAPHICS)
Bind the pipeline created by CreatePipeline(). Called on RenderBehaveBuilder instanced.
Definition Renderer.cpp:629