ParticleComponent Class. This class defines the specific behaves of ParticleComponent. More...
#include <ParticleComponent.h>
Public Member Functions | |
| ParticleComponent ()=default | |
| Constructor Function. | |
| ParticleComponent (const std::string &tag) | |
| Constructor Function. | |
| virtual | ~ParticleComponent () override=default |
| Destructor Function. | |
| virtual void | OnSerialize () override |
| This interface defines how to serialize. | |
| virtual void | OnDeSerialize () override |
| This interface defines how to deserialize. | |
| virtual void | DrawThis () override |
| This interface defines how to draw this component to property panel. | |
| virtual void | OnComponentAdded (const entt::entity &entity) |
| This interface defines the behaves on specific component added. Init with variable. | |
Protected Attributes | |
| entt::entity | m_Owner { entt::null } |
| This component's Owner entity. | |
ParticleComponent Class. This class defines the specific behaves of ParticleComponent.
Definition at line 17 of file ParticleComponent.h.