| std::string Spices::RendererResourceCreateInfo::name |
Texture's name.
Definition at line 50 of file RendererResource.h.
Referenced by Spices::Renderer::RendererPassBuilder::AddColorAttachment(), Spices::Renderer::RendererPassBuilder::AddDepthAttachment(), Spices::Renderer::RendererPassBuilder::AddInputAttachment(), Spices::Renderer::DescriptorSetBuilder::AddStorageTextureMipmaps(), and RendererResourceCreateInfo().