SpiecsEngine
 
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◆ GetShaderPath()

std::string Spices::VulkanShaderModule::GetShaderPath ( const std::string & name,
const std::string & shaderType )
private

Get shader path string.

Parameters
[in]nameWhat shader name is.
[in]shaderTypeWhat shader type is.
Returns
Returns the shader path string.

Get full path of shader file.

Get full path of shader file.

Definition at line 136 of file VulkanShaderModule.cpp.

137 {
139
143 std::stringstream ss;
144 ss << SPICES_ENGINE_ASSETS_PATH << "Shaders/spv/Shader." << name << "." << shaderType << ".spv";
145
146 return ss.str();
147 }
#define SPICES_PROFILE_ZONE

Referenced by VulkanShaderModule().