Get VkVertexInputAttributeDescription for IA.
26 {
28
29 std::vector<VkVertexInputAttributeDescription> attributeDescriptions(1);
30
31 attributeDescriptions[0].binding = 0;
32 attributeDescriptions[0].location = 0;
33 attributeDescriptions[0].format = VK_FORMAT_R32G32B32_SFLOAT;
34 attributeDescriptions[0].offset = 0;
35
36 return std::move(attributeDescriptions);
37 }
#define SPICES_PROFILE_ZONE