SpiecsEngine
 
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◆ GetHitGroups()

std::shared_ptr< std::unordered_map< std::string, uint32_t > > Spices::VulkanRayTracing::GetHitGroups ( )

Get Scene hit groups.

Returns
Returns Scene hit groups.

Definition at line 348 of file VulkanRayTracing.cpp.

349 {
351
352 if (!m_HitGroups)
353 {
354 m_HitGroups = std::make_shared<std::unordered_map<std::string, uint32_t>>();
355 }
356
357 return m_HitGroups;
358 }
#define SPICES_PROFILE_ZONE
std::shared_ptr< std::unordered_map< std::string, uint32_t > > m_HitGroups
Scene ray hit shader groups.