SpiecsEngine
 
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◆ SetHitGroups()

void Spices::VulkanRayTracing::SetHitGroups ( std::shared_ptr< std::unordered_map< std::string, uint32_t > > groups)
inline

Set Scene hit groups.

Parameters
[in]groupshit groups.

Definition at line 162 of file VulkanRayTracing.h.

162{ m_HitGroups = groups; }
std::shared_ptr< std::unordered_map< std::string, uint32_t > > m_HitGroups
Scene ray hit shader groups.