SpiecsEngine
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◆
SerializeShaderConfig()
void Spices::SerializeShaderConfig
(
YAML::Emitter &
out
,
const std::string &
shaderStage
,
const std::string &
shaderPath
)
static
Serialize
Shader
Config.
Parameters
[in,out]
out
YAML
Emitter.
[in]
shaderStage
What Stage shader use.
[in]
shaderPath
Shader
path(short path).
Definition at line
299
of file
MaterialLoader.cpp
.
300
{
301
out << YAML::BeginMap;
302
out << YAML::Key <<
"ShaderStage"
<< YAML::Value << shaderStage;
303
out << YAML::Key <<
"ShaderPath"
<< YAML::Value << shaderPath;
304
out << YAML::EndMap;
305
}
Spices
Generated on Sun Mar 8 2026 10:24:48 for SpiecsEngine by
1.10.0