SpiecsEngine
 
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◆ OnDeactivate()

void Spices::GameEditorWorld::OnDeactivate ( )
overridevirtual

This interface defines the specific world behave after on activated.

Reimplemented from Spices::EditorWorld.

Definition at line 209 of file GameEditorWorld.cpp.

210 {
212
214 }
#define SPICES_PROFILE_ZONE
virtual void OnDeactivate() override
This interface defines the specific world behave after on activated.

References Spices::EditorWorld::OnDeactivate().