SpiecsEngine
 
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◆ Deserialize()

void Spices::Shader::Deserialize ( )

Deserialize the data from a disk file to this class.

Definition at line 36 of file Shader.cpp.

37 {
39
40 if (m_ShaderName.empty())
41 {
42 SPICES_CORE_WARN("Shader::m_ShaderName is empty.")
43 return;
44 }
45
47 }
#define SPICES_PROFILE_ZONE
friend class ShaderLoader
Definition Shader.h:74
ShaderStage m_ShaderStage
Shader stage.
Definition Shader.h:67
std::string m_ShaderName
Shader name.
Definition Shader.h:62

References Spices::ShaderLoader::Load(), m_ShaderName, and m_ShaderStage.

Referenced by Shader(), and Shader().