Deserialize the data from a disk file to this class.
Definition at line 36 of file Shader.cpp.
37 {
39
41 {
42 SPICES_CORE_WARN("Shader::m_ShaderName is empty.")
43 return;
44 }
45
47 }
#define SPICES_PROFILE_ZONE
friend class ShaderLoader
ShaderStage m_ShaderStage
Shader stage.
std::string m_ShaderName
Shader name.
References Spices::ShaderLoader::Load(), m_ShaderName, and m_ShaderStage.
Referenced by Shader(), and Shader().