| Renderer::DescriptorSetBuilder & Spices::Renderer::DescriptorSetBuilder::AddAccelerationStructure | ( | uint32_t | set, |
| uint32_t | binding, | ||
| VkShaderStageFlags | stageFlags ) |
Add the Acceleration Structure set binding to descriptor set layout.
| [in] | set | Which set this Acceleration Structure wil use. |
| [in] | binding | Which binding this Acceleration Structure wil use. |
| [in] | stageFlags | Which buffer stage this Acceleration Structure will use. |
Definition at line 1801 of file Renderer.cpp.
References m_DescriptorSetId.