Get default material using sub pass Name.
- Parameters
-
| subPassName | sub pass Name. |
- Returns
- default material.
Real Material.
Real Material.
Definition at line 220 of file Renderer.cpp.
221 {
223
224 std::stringstream ss;
226
230 return ResourcePool<Material>::Load<Material>(ss.str(), ss.str());
231 }
#define SPICES_PROFILE_ZONE
std::string m_RendererName
Specific renderer name, Passed by instanced.
References Spices::Renderer::m_RendererName.