SpiecsEngine
 
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◆ CreatePipeline()

void Spices::ParticleRenderer::CreatePipeline ( std::shared_ptr< Material > material,
VkPipelineLayout & layout,
std::shared_ptr< RendererSubPass > subPass )
overrideprivatevirtual

The interface is inherited from Renderer. Create Material Specific Pipeline.

Parameters
[in]materialRegistry material.
[in]layoutVkPipelineLayout.
[in]subPassHandled subPass.

Implements Spices::Renderer.

Definition at line 75 of file ParticleRenderer.cpp.

80 {
82
83 PipelineBuilder{ subPass, material, this }
84 .SetPipelineLayout(layout)
85 .BuildCompute();
86 }
#define SPICES_PROFILE_ZONE