Copy a MeshDesc from this.
Definition at line 61 of file MeshPack.cpp.
62 {
64
66 desc.m_Buffer->CopyBuffer(m_Buffer->Get(), desc.m_Buffer->Get(), sizeof(SpicesShader::MeshDesc));
67
68 return desc;
69 }
#define SPICES_PROFILE_ZONE
MeshDesc()
Constructor Function.