SpiecsEngine
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◆
GetTexture()
std::unique_ptr<
Texture2D
> & Spices::RendererResource::GetTexture
(
)
inline
Get
Texture
this class wrapped.
Returns
Returns the reference of unique pointer of the
Texture
.
Definition at line
130
of file
RendererResource.h
.
130
{
return
m_Texture
; }
Spices::RendererResource::m_Texture
std::unique_ptr< Texture2D > m_Texture
The texture this class Wrapped.
Definition
RendererResource.h:153
Spices
RendererResource
Generated on Sun Mar 8 2026 10:24:49 for SpiecsEngine by
1.10.0