SpiecsEngine
 
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◆ CreatePipeline()

void Spices::SpriteRenderer::CreatePipeline ( std::shared_ptr< Material > material,
VkPipelineLayout & layout,
std::shared_ptr< RendererSubPass > subPass )
overrideprivatevirtual

The interface is inherited from Renderer. Create Material Specific Pipeline.

Parameters
[in]materialRegistry material.
[in]layoutVkPipelineLayout.
[in]subPassHandled subPass.

Implements Spices::Renderer.

Definition at line 39 of file SpriteRenderer.cpp.

44 {
46
47 PipelineBuilder{ subPass, material, this }
48 .SetDefault()
49 .SetRenderPass()
50 .SetSubPassIndex()
51 .SetPipelineLayout(layout)
52 .SetCullMode(VK_CULL_MODE_NONE)
53 .SetColorAttachments()
54 .Build();
55 }
#define SPICES_PROFILE_ZONE