SpiecsEngine
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◆
SetShaderGroupHandle()
void Spices::MeshPack::SetShaderGroupHandle
(
uint32_t
handle
)
inline
inherited
Set hit shader Handle.
Parameters
[in]
handle
the material handle.
Definition at line
218
of file
MeshPack.h
.
218
{
m_ShaderGroupHandle
= handle; }
Spices::MeshPack::m_ShaderGroupHandle
std::optional< std::atomic_uint32_t > m_ShaderGroupHandle
specific shader group handle. Used in IndirectDGCPipeline.
Definition
MeshPack.h:353
Spices
SpherePack
Generated on Sun Mar 8 2026 10:24:49 for SpiecsEngine by
1.10.0