SpiecsEngine
 
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◆ OnSystemInitialize()

void Spices::ResourceSystem::OnSystemInitialize ( )
overridevirtual

This interface defines the behave on specific system initialized. Called when system Pushed to SystemManager.

Create Default Resource in different ResourccePool.

Create Default Resource in different ResourccePool.

Reimplemented from Spices::System.

Definition at line 21 of file ResourceSystem.cpp.

22 {
24
28 ResourcePool<Texture>::Load<Texture2D>("default.jpg", "default.jpg");
29
30 ResourcePool<MeshPack>::Load<SpherePack>("Sphere")->OnCreatePack();
31 ResourcePool<MeshPack>::Load<PlanePack>("Plane")->OnCreatePack();
32 ResourcePool<MeshPack>::Load<CubePack>("Cube")->OnCreatePack();
33 }
#define SPICES_PROFILE_ZONE