SpiecsEngine
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GetShaderPath()
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const std::unordered_map< std::string, std::vector< std::string > > & Spices::Material::GetShaderPath
(
)
const
inline
Get material shader path.
Returns
Returns all the stage shader path that needed.
Definition at line
111
of file
Material.h
.
111
{
return
m_Shaders
; }
Spices::Material::m_Shaders
std::unordered_map< std::string, std::vector< std::string > > m_Shaders
Shader path Key: shader usage, Value: shader file name.
Definition
Material.h:212
Spices
Material
Generated on Sun Mar 8 2026 10:24:49 for SpiecsEngine by
1.10.0