Draw a Triangle full screen Async.
Call vkCmdDraw.
Call vkCmdDraw.
1454 {
1456
1461 vkCmdDraw(cmdBuffer, 3, 1, 0, 0);
1462 });
1463 }
#define SPICES_PROFILE_ZONE
uint32_t m_SubPassIndex
Current subPass Index.
Renderer * m_Renderer
Specific Renderer pointer. Passed while this class instanced.
VkCommandBuffer m_CommandBuffer
Current CommandBuffer.
std::future< VkCommandBuffer > SubmitCmdsParallel(VkCommandBuffer primaryCmdBuffer, uint32_t subPass, F &&func)
Submit a group of commands to secondary command buffer, and execute all of them.