SpiecsEngine
 
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◆ SceneComposeRenderer()

Spices::SceneComposeRenderer::SceneComposeRenderer ( const std::string & rendererName,
VulkanState & vulkanState,
const std::shared_ptr< VulkanDescriptorPool > & descriptorPool,
const std::shared_ptr< VulkanDevice > & device,
const std::shared_ptr< RendererResourcePool > & rendererResourcePool )

Constructor Function. Init member variables.

Parameters
[in]rendererNameThe name of this Renderer.
[in]vulkanStateThe core vulkan objects that in use.
[in]descriptorPoolThe DescriptorPool.
[in]deviceThe VulkanDevice, used for format query.
[in]rendererResourcePoolThe RendererResourcePool, RT Pool.

Definition at line 22 of file SceneComposeRenderer.cpp.

29 : Renderer(rendererName, vulkanState, descriptorPool, device, rendererResourcePool)
30 {}
Renderer(const std::string &rendererName, VulkanState &vulkanState, const std::shared_ptr< VulkanDescriptorPool > &DescriptorPool, const std::shared_ptr< VulkanDevice > &device, const std::shared_ptr< RendererResourcePool > &rendererResourcePool, bool isLoadDefaultMaterial=true)
Constructor Function. Init member variables.
Definition Renderer.cpp:16

References Spices::Renderer::Renderer().