SpiecsEngine
 
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◆ IncreateState()

template<typename Ret , typename ... Args>
void scl::behave_state_list< Ret, Args >::IncreateState ( )
inline

Current State move forward.

Definition at line 121 of file BehaveStateList.h.

122 {
124
125 m_CurrentState = std::min(m_CurrentState, uint32_t(m_List.size() - 1));
126 }
uint32_t m_CurrentState
current state.
std::vector< std::unique_ptr< behave_state_node< Ret, Args... > > > m_List
Linear Node list.

References scl::behave_state_list< Ret, Args >::m_CurrentState.