Create Server.
23 {
26
29
32
33 for (int i = 0; i < 100; i++)
34 {
35 std::string message = clientSocket.Receive();
37
38 clientSocket.Send("Hello server!");
40 }
41 }
static std::atomic_int m_NSends
static std::atomic_int m_NReceives
This class is Wrapper of current socket address.
SOCKET Accept(InetAddress *peerAddress) const
Accept connection on socket.
void BindAddress(const InetAddress &localAddress) const
Bind address to socket.
void Create()
Create Non Blocking Socket.
void Listen() const
Listen on socket.
This class is Wrapper of socket.